Microsoft – Mixer
Role: Founding Product Designer at Beam; Product Designer (UI/UX/Visual) at Microsoft after the acquisition
My contributions: At Beam: full UI/UX from whiteboard to live product, a dual-audience information architecture for streamers and viewers, usability testing, brand and marketing design, and hands-on HTML/CSS. At Microsoft: information architecture and feature specifications for Video on Demand, Streamer Dashboard, Clips, and Mixer Twist; the Beam to Mixer rebrand on-site at Microsoft HQ; design system, motion principles, and high-contrast accessibility work across web, mobile, and Xbox.
Team context: Started as a small startup team (which grew out of my freelance crew). After the acquisition, cross-functional work with PMs, engineers, user research, and Xbox console designers across time zones.
Timeframe: Beam, September 2014 – November 2016 (TechCrunch Disrupt NY 2016 winner, acquired by Microsoft) · Microsoft, October 2016 – June 2019
Design for Accretion
In just 6 years since its start Mixer (originally Beam) grew from few hundred active users a month to 50.000.000+ MAU. Our team grew from a few developers and a designer to have our own Studio.
In 2016, after a week of hardcore development and design work, Beam won TechCrunch Disrupt NY. Beam was picked from 22 featured startups to win the Startup Battlefield.
Later that year, Microsoft acquired Beam, and we were brought on board to create an amazing experience for gamers worldwide.
My Role
During my time at Microsoft and Mixer, I worked on various projects on multiple platforms. Personally, I went from a freelancer to a full-fledged senior designer with a UX specialty.
I worked closely with engineers, developers, user researchers, and project managers on various projects, including mobile apps, Xbox Console, and desktop web and mobile apps. My designs reached millions of users, and the Experiences I worked on have formed positive vibes with the community that last even to this date, many years after the project’s cancellation.




















































